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More lore and ores in World of Warcraft Mining Guide


by: BrianBenson | Total views: 2 | Word Count: 832 | View PDF | Print View
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Before you get your hands busy with mining, you might want to look at the following needs:

1) Mining Skill. You earn this by going to your local mining trainer for training.

The following are the mining trainers and their locations:

Gelman Stonehand: An Alliance Trainer who may be found in Stormwind, on the western end of Dwarven District.

Kurdram Stonehammer: Darkshore, north Auberdine area. (Alliance Trainer)

Matt Johnson: Duskwood, in the north section of Darkshire. (Alliance Trainer)

Brock Stoneseeker: Loch Modan, Southwest part of Thelsamar. (Alliance Trainer)

Brom Killian: Undercity, South of the bridge leading to the War Quarter. (Horde Trainer)

Geofram Bouldertoe: Deepmountain Mining Guild in Ironforge. (Alliance Trainer)

Makaru: Orgrimmar, center of the valley of honor. (Horde Trainer)

Brek Stonehoof: Thunder Bluff, Western edge of the center plateau. (Horde Trainer)

Yarr Hammerstone: Dun Morogh, eastern edge of Kharanos. (Alliance Trainer)

Dank Drizzlecut: Dun Morogh, north of Gol'bolbar Quarry. (Alliance Trainer)

2) Mining Pick - Other than the glow it produces when used as a normal weapon, it is also important that you note it as an enchanted object.

3) Optional but recommended - Gloves: Grab an affordable pair wherever and have them enchanted with 5 mining skill, which only costs more than 2g.

For those who are curious, the 5 mining will not guarantee an improved potential of getting a crystal, but will, at least, increase your chances of not having a failed attempt.

Engineers Note: Making yourself a Goblin Mining helmet will add 5 to your mining skill.

***

Read up on the skill requirements Vein Type:

* Copper 1

* Tin 65

* Incendicite 65

* Silver 75

* Lesser Bloodstone 75

* Iron 125

* Indurium 150

* Gold 155

* Mithril 175

* Dark Iron 230

* Truesilver 230

* Small Thorium 250

* Rich Thorium 275

And here goes the skill requirements for each type of ore:

* Copper 1

* Tin 65

* Bronze 65

* Silver 75

* Iron 125

* Gold 155

* Steel 165

* Mithril 175

* Truesilver 230

* Dark Iron 230

* Thorium 250



Mining 1-65

World of Warcraft Mining - Copper mining

It is recommended that you mine approximately 50 copper then smelt. Note that copper is abundant. You can invent your own mining route or you can make use of any of these:

World of Warcraft Mining Locations:

* Alterac Mountains

* Ashenvale

* Darkshore

* Desolace

* Dun Morogh

* Durotar

* Duskwood

* Elwynn Forest

* Hillsbrad Foothills

* Loch Modan

* Mulgore

* Redridge Mountains

* Silverpine Forest

* Stonetalon Mountains

* The Barrens

* Thousand Needles, Tirisfal Glades, Westfall, and Wetlands

Horde

- Tauren: Mulgore: Choose any starting point then follow the cliffs all the way around. Make sure you check out the Venture Co mine. This run should get you about 40-50 copper.

- Orc and Troll: An easy way to do this is to simply complete whole circuits of Durotar. However, there is plenty of copper here, that it might be more enjoyable to begin at the Razor Hill and afterwards move West towards the Quilboar grounds, hugging the cliff face until the river is reached before moving up North to finally set foot at Orgrimmar. After which, you could move East until you reach a small farmstead, then head South to drop into the canyon. Following the canyon and heading South East, you'll find yourself in the razor hill again. At the end of all these you'll earn about 25-30 copper ores.

- Undead: Once you reach the entrance of DeathKnell, go South and follow the cliffs on the way, then past Undercity, and up the bulwark. Afterwards, head up North to Scarlet monastery, hugging the cliffs as you move. Go west upon reaching the coast, and then start moving South following the cliffs down to Agamand Mills. Then, follow the hills down South once again going back to the entrance of Deathknell. You'd probably earn between 30-40 copper ore on this run.

Alliance

- Night elves: Since no ores are available at Darnassus, you must go to Darkshore. Start from Auberdine then go east until you reach the cliffs which are found on top of the map. From there, you must move southwards, hugging the cliffs as you go along.Upon arriving at the entrance of Ashenvale, go westward to the coast, and then go north again, back to Auberdine. From there move towards the east like before, except this time when you reach the cliffs, head towards the north, and follow the cliffs around the coast moving towards the south again to Auberdine. If you notice, you will be making a figure 8 pattern. It is also a simpler route than taking Auberdine in one whole route. Another 40-50 copper ores are in store for you from this run.

Dwarves and Gnomes: Copper is abundant in almost all places, which is why you don't really need a route to follow here.

Human: Starting from Goldshire, head towards the east to the north of Crystal Lake. Once you arrive at the north of the logging camp, move towards the south and follow the river all the way to the border of Duskwood and Elwyn Forest. From there, move towards the northwest and go back to Goldshire. Visiting at least 2 mines on this trek can get you at least 30-40 copper ores.
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About the Author

Before going crazy trying everything at WoW and never succeeding, check out Brian Benson's WoW Black Book for other guides and walkthroughs on WoW.

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